Waterfall Game Development Done Right

What happens when an Agile paradigm isn’t appropriate to a game development project?   Eric Preisz, the CEO of GarageGames, outlines two scenarios where a “waterfally” approach to production is appropriate in this …

A Case of Insanity

I love reading project post-mortems!  They provide so much insight into what went right and what went wrong during development.  On many occasions I’ve found myself using the strategies that other studios have …

It’s Not That Hard

Doug Bradbury, from 8th Light, wrote an article called ‘Oh, It’s Not That Hard‘ where he offers solid advice to developers who have faced the most common question posed by stakeholders: …

Analyzing Work Plan Variances

All right, here’s another chance to sharpen your project skills.  Tracking progress and checking for deliverables that are not progressing as originally planned is key to understanding where your project …