Introducing Scrum for the First Time

Excellent analysis of what went right and what went wrong when Large Animal, a NY-based game development studio, implemented a company-wide Scrum production methodology.   Bliksem Tobey outlines in this Gamasutra …

Waterfall Game Development Done Right

What happens when an Agile paradigm isn’t appropriate to a game development project?   Eric Preisz, the CEO of GarageGames, outlines two scenarios where a “waterfally” approach to production is appropriate in this …

A Case of Insanity

I love reading project post-mortems!  They provide so much insight into what went right and what went wrong during development.  On many occasions I’ve found myself using the strategies that other studios have …

The Firefox Challenge

The Firefox Challenge, powered by Crowdrise, has officially ended and we are pleased to announce that more than $1 million was raised for social and humanitarian causes, turning individual action …